Template custom editor Unity v.0003 [en]
With Unity the developer has the ability to fully customize the editor. And I have gathered in a template most useful resources to give a turbo in the classes.
The main objective of this assets, is to add visual functionalities in the class being able to see this in real time in the editor facilitating the Organization and use of other professionals in the game Dev area.
Features of this template:
= Title image at the top of the class.
= Show/Hide variables [properties] as a variable [properties] bool.
= Change the value of a [properties] variable according to the value of the other variable [properties].
= Alert boxes.
= Content separator.
= Selection of content groups, whose selecting an option displays the corresponding content.
= Divides the contents of the class into tabs.
How to have this asset?
About the campaign?
I'm about to launch my game on Steam, but for a good release it is necessary to invest in advertising.
So I will encode several assets and make available to anyone who supports my project.
Each asset will be created for this game and use the best development practices, always taking into account the final performance of the project, the ease of use [using editors to automate the functions] and logically the question of the reuse of these assets in other Projects.
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I'm a game developer, I use unity. If you want to develop something, tell me!