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Camera path system [Create and remove points] in the Unity editor

I am developing the camera system of my game Aba 1400, in this system, the camera will follow the player respecting points.  

To do this more easily for me, I am creating a tool that manipulates the entire Logica via editor.  

As the essence of this system is to have multiple points one connected in the other to have a path reference where the camera should go. I created 2 buttons that creates and destroys points already updating my point list. 

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